All of your actions in the PlayStation 4 racer are rewarded with Score Points, which essentially act as a fictional finance for buying new rides and upgrades. Some things never change, huh?īeneath this paper-thin premise, there’s a compelling hook. Unsurprisingly, these comprise outrunning the police and t-boning the racers. There’s a loose narrative thread packed with poetic commentary that makes neither side seem particularly endearing, but it basically boils down to hazy context for your on-road antics. Just like in Criterion Games’ abovementioned 2010 PlayStation 3 wreck-‘em-up, publisher EA Games’ latest automotive outing allows you to assume the role of both the free-spirited racers and commotion-averse cops. There’s a civil war taking place in Redview County, and you hold the keys to both sides. There are speed bumps in its structure and game engine, but the experience is moreish enough to ensure that you’ll be outrunning the law for many hours before you swap your Enzo Ferrari for something a little more suitable for the school run.
Swedish upstart Ghost Games’ debut arcade racer fuses the fast-paced police chases popularised by Need for Speed: Hot Pursuit with the open world pandemonium of Need for Speed: Most Wanted, and serves up an emergent online experience that ensures that you’re on the road as much as possible. Need for Speed: Rivals rarely wants you to take your foot off the accelerator.